Elephant Gambit

From Wikipedia, the free encyclopedia

This article uses algebraic notation to describe chess moves.
Elephant Gambit
Image:chess zhor 26.png
Image:chess zver 26.png a8 rd b8 nd c8 bd d8 qd e8 kd f8 bd g8 nd h8 rd Image:chess zver 26.png
a7 pd b7 pd c7 pd d7 e7 f7 pd g7 pd h7 pd
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 pd e5 pd f5 g5 h5
a4 b4 c4 d4 e4 pl f4 g4 h4
a3 b3 c3 d3 e3 f3 nl g3 h3
a2 pl b2 pl c2 pl d2 pl e2 f2 pl g2 pl h2 pl
a1 rl b1 nl c1 bl d1 ql e1 kl f1 bl g1 h1 rl
Image:chess zhor 26.png
Moves 1. e4 e5 2. Nf3 d5
ECO C40
Parent Open Game
Synonym(s) Englund Counterattack, Queen's Pawn Counter Gambit
Chessgames.com opening explorer

The Elephant Gambit (also called the Queen's Pawn Counter Gambit or Englund Counterattack) is a rarely played chess opening beginning with the moves:

1. e4 e5
2. Nf3 d5!?

In this gambit, Black ignores the attack on his e-pawn and immediately tries to wrest the initiative from White. The main idea is that Black has sacrificed a pawn to gain a move and must obtain compensation for it. The resulting position can be sharp for White, and thus may be a good surprise opening for Black. It is generally considered unsound, because if White plays accurately Black does not get sufficient compensation for the sacrificed pawn.

A typical line might continue

a) 3.exd5 e4 (3...Qxd5 saves the pawn, but leaves White with a big lead in development after 4.Nc3) 4.Qe2 Nf6 5.d3 Qxd5 6.Nbd2 Be7 7.dxe4 Qe6 and White remains a pawn ahead, though Black's development is somewhat smoother.

Alternatives are: b) 3...Bd6 (the Elephant Gambit proper) with 4. d4 e4 5. Ne5 Nf6 6. Nc3 0-0 7. Bc4 ..., but here White enjoys a distinct superiority, but no immediate attack, according to de Firmian.

c) 3. Nxe5, Black plays 3...Bd6 4. d4 dxe4 5. Bc4 Bxe5 6. Qh5 Qf6 7. dxe5, which is thought to be slightly better for White.

d) After 1. e4 e5 2. Nf3 d5 3. exd5 e4 4. Qe2, Black plays 4...f5 5. d3 Nf6 6. dxe4 fxe4 7. Nc3 Bb4 8. Qb5+ c6 9. Qxb4 exf3 with 10. Bg5 cxd5 11. 0-0-0 Nc6 as in Tal-Lutikov, Tallinn 1964 (see de Firmian) with advantage for White. The continuation of the game can be found here: [1]. (de Firmian suggests 12. Qe5, which is not possible given the position.

e) After 1. e4 e5 2. Nf3 d5 3. exd5 e4 4. Qe2 Nf6

e1) 5. d3 Be7 6. dxe4 0-0 7. Nc3 Re8 8. Bd2 Bb4 9. 0-0-0, with advantage for White (de Firmian).
e2) 5. Nc3 Be7 6. Nxe4
e2a) 6...Nxd5 7. d3 0-0 8. Qd1 Bg4 9. Be2 f5 10. Ng3 Nc6 11. c3 with slight advantage for White, as in Salomonsson-H. Sorenson, Malmo 1982 (de Firmian).
e2b) 6...0-0 7. Nxf6+ Bxf6 8. d4 Re8 9. Be3, with distinct superiority for White (de Firmian).

f) 3. d4 can be used to enter some uncommon territory.

It is generally used as a surprise to unseat White. If it has been encountered before, it generally results in a crushing defeat for Black.

[edit] References

  • Hooper, David and Kenneth Whyld. "Queen's Pawn Counter Gambit." Oxford Companion to Chess. Oxford: Oxford University Press, 1992. 329.
  • Burgess, Graham. "The Mammoth Book of Chess" London: Constable and Robinson, 2000.
  • de Firmian, Nick. "Modern Chess Openings, 14th Edition." New York: David McKay Company, Inc., 1999. Pp. 150 - 151.
Wikibooks
Opening theory in chess has related information at

[edit] External links